Pogranichnik is a 6★ Vanguard in Arknights Endfield and the single most important “engine piece” for a Physical team. He brings long-duration Breach, stable SP recovery, and a Ultimate that both groups enemies and fuels the rotation. This article lists his stats, skills, promotions, and progression first, then breaks down why his kit ends up defining how Physical teams are built at launch.
If you are comparing Pogranichnik to other operators or trying to understand where he stands in the broader meta, this article is written to slot directly into our Arknights Endfield Tier List, where all characters are evaluated under the same conditions and assumptions.
Basic Information
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Weapon: Great Sword
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Role: Vanguard
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Element: Physical
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Rarity: 6★
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Main Attribute: Will
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Secondary Attribute: Agility
Base Stats
| Stat | Base | Max |
|---|---|---|
| HP | 500 | 5495 |
| ATK | 30 | 321 |
| DEF | 0 | 0 |
| Strength | 12 | 101 |
| Agility | 13 | 110 |
| Intellect | 10 | 97 |
| Will | 20 | 173 |
Skills
Basic Attack — All-Out Offensive
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Up to 5 attack sequences dealing Physical DMG
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Final Strike deals 18 Stagger when Pogranichnik is the controlled operator
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Mid-air basic attacks become Dive Attacks, dealing Physical DMG in an area
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Attacking a Staggered enemy triggers a Finisher, dealing heavy Physical DMG and restoring SP
Battle Skill — The Pulverizing Front
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2-sequence slash attack at enemies in front, dealing Physical DMG and applying Breach
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Recovers SP based on the number of Vulnerability stacks consumed
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SP recovery can trigger only 1 time per cast, even if multiple targets are hit
Combo Skill — Full Moon Slash
Trigger
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When Crush or Breach consumes the enemy’s Vulnerability stack(s)
Effect
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Performs up to 3 slash sequences based on max Vulnerability stacks consumed
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Each slash deals more Physical DMG and provides better SP recovery
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Consuming 4 stacks of Vulnerability enhances the 3rd slash sequence
Ultimate — Shieldguard Banner, Forward
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Summons 4 Shieldguards to advance and push enemies, dealing Physical DMG and generating 5 Steel Oath
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After an enemy suffers a Physical Status or takes DMG from his Combo Skill, consumes 1 Steel Oath to summon 1 Shieldguard to harass the target, dealing Physical DMG and recovering SP
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When the last Steel Oath is consumed, all 4 Shieldguards initiate a Decisive Assault: massive Physical DMG + strong SP recovery
Talents
The Living Banner
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Promotion I: Recovering 80 SP with his own skills grants Fervent Morale for 20s (ATK +4% and Arts Intensity +4). Up to 3 stacks; durations count separately.
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Promotion II: Recovering 80 SP with his own skills grants Fervent Morale for 20s (ATK +8% and Arts Intensity +8). Up to 3 stacks; durations count separately.
Tactical Instruction
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Promotion II: Ultimate improved — any operator triggering the Ultimate’s subsequent effects also gains Fervent Morale for 5s (requires The Living Banner)
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Promotion III: Ultimate improved — any operator triggering the Ultimate’s subsequent effects also gains Fervent Morale for 10s (requires The Living Banner)
Potentials
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Potential I: The Pulverizing Front improved — when hitting at least 2 enemies, 15 SP is returned
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Potential II: Will +20, Physical DMG Dealt +10%
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Potential III: The Living Banner improved — SP needed for Fervent Morale reduced to 60; max self stacks +2
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Potential IV: Shieldguard Banner, Forward improved — Ultimate Energy cost −15%
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Potential V: Full Moon Slash improved — cooldown −2s; SP recovery increased to 1.2×
Promotions, Materials, and Bonuses
Promotion Materials
Promotion I
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Protodisk ×8
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Pink Bolete ×3
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T-Creds ×1600
Promotion II
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Protodisk ×25
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Red Bolete ×5
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T-Creds ×6500
Promotion III
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Protoset ×24
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Ruby Bolete ×5
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T-Creds ×18000
Promotion IV
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Protoset ×36
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Metadiastima Photoemission Tube ×20
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Cosmagaric ×8
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T-Creds ×100000
Attribute Bonuses
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Promotion I: Will +10
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Promotion II: Will +15
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Promotion III: Will +15
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Promotion IV: Will +20
AIC Skills
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Promotion I: Manufacturing Cabin weapon EXP material production efficiency +20%
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Promotion II: Manufacturing Cabin Mood Drop −14%
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Promotion III: Manufacturing Cabin weapon EXP material production efficiency +30%
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Promotion IV: Manufacturing Cabin Mood Drop −18%
Analysis & Verdict
Pogranichnik’s value starts with one fact: he applies up to 4 Breach, and Breach is a long-duration Physical vulnerability multiplier with a 30s timer. That’s the kind of debuff that changes how you build teams, because you don’t “fit it in” — you build around it.
The second fact is how he pays for it: The Pulverizing Front consumes Vulnerability stacks for SP recovery. That looks like a downside until you see the loop: he eats stacks, gets SP, and then immediately has more casts to keep the loop moving. He doesn’t need perfect gear to feel useful — you press Battle Skill, you get Breach, you get SP, and now the rotation starts breathing.
Full Moon Slash is the “you already did the work, here’s the refund” button. It triggers off Crush or Breach consuming stacks, then scales its number of slashes and SP recovery based on how many stacks were consumed. In a real fight, that means you stop thinking about “saving” SP for one moment — his kit keeps returning SP as long as the team is actually converting Vulnerability into results.
Shieldguard Banner, Forward is where he becomes more than a debuff bot. The push/grouping effect fixes the biggest practical issue for Physical teams: small ranges and awkward AoE. You pull the room into one line, then the Steel Oath follow-ups keep poking targets for damage and SP. When the last Steel Oath is spent, Decisive Assault lands as a clean payoff — damage plus a big SP injection.
The friction is also straightforward: he’s a utility sub-DPS, not the finisher. Breach’s multiplier is valuable, but the “big ending” still belongs to your actual carry. And because he consumes the same Vulnerability resource other finishers want, you can create awkward rotations if your main DPS is also greedy with stack consumption at the wrong time.
Verdict: Pogranichnik is the core of the Physical team because he provides a unique long-duration Breach multiplier, stabilizes SP economy, and brings real CC/grouping with his Ultimate. If you want a Physical team that feels consistent across boss fights and dense farming stages, this is the operator that makes it happen.
Pogranichnik Build
Under Construction
Pogranichnik Teams
Under Construction
Don’t Want to Level and Promote Pogranichnik Yourself?
Pogranichnik works “out of the box,” but Promotions and Potentials make his rotation smoother and his Breach engine more consistent across real content. Building him alongside multiple operators can slow down overall account progression.
If you would rather skip the grind, we offer Arknights Endfield boosting services covering leveling, promotions, and material farming, so you can start using Pogranichnik at his intended power level instead of waiting for it.

