Laevatain is one of the strongest damage dealers in Arknights Endfield at launch. She puts up insane numbers in both single-target and AoE scenarios, making her a top pick for story progression and endgame content alike.
Her kit centers on building Melting Flame stacks, then unleashing massive damage through Enhanced Battle Skill and her 15-second Ultimate window called Twilight.
This guide covers skills, optimal builds, team compositions, and rotation tips for Laevatain.
If you want to read about other DPS, our Avywenna Guide covers Electric side.
Secondary Attribute
Strength
Attributes (Level 90)
Skills
Basic Attack - Flaming Cinders
- Up to 5 attack sequences dealing Heat DMG
- Final Strike deals 18 Stagger when Laevatain is the controlled operator
- Mid-air attacks become Dive Attacks dealing Heat DMG in an area
- Attacking a Staggered enemy triggers a Finisher dealing massive Heat DMG and restoring SP
Battle Skill - Smouldering Fire SP Cost: 100
- Summons a Magma Fragment to continuously attack enemies and deal Heat DMG
- Hitting the enemy grants 1 stack of Melting Flame
- At 4 stacks: consumes all, performs massive additional Heat attack, forcibly triggers Combustion in a large area
- Additional attack restores 100+ Ultimate Energy on hit
Effects are enhanced during Twilight. Enhanced Battle Skill deals massive damage - one of her main damage sources alongside Twilight basics.
Combo Skill - Seethe Cooldown: 9s
Trigger: When an enemy suffers Combustion or Corrosion
- Fire erupts beneath affected enemies, dealing Heat DMG
- Grants 1 Melting Flame stack on hit
- Gains 25-35 Ultimate Energy per enemy hit
Ultimate - Twilight Energy Cost: 300
- Summons Sviga Lævi and becomes the controlled operator for 15 seconds
- Basic attacks are enhanced into sweeping AoE attacks
- Enhanced Basic 3 applies Heat Infliction
Cannot gain energy or use Finishers during Twilight. Energy cost is 3-4x higher than most operators.
Talents
Scorching Heart
After any controlled operator's Final Strike or Finisher hits, Laevatain absorbs Heat Infliction from nearby enemies. Each absorbed stack grants 1 Melting Flame (max 4). At 4 stacks, her damage ignores 10/15/20 Heat Resistance for 20s. Also absorbs Heat Infliction from defeated enemies.
Re-Ignition
When HP drops below 40%, gains 90% Protection and restores 5% Max HP per second. Lasts 4s at Promotion II, 8s at Promotion III. 120s cooldown.
Keen Mind (Attribute Bonuses)
Each Promotion grants Intellect: +10 (I) → +15 (II) → +15 (III) → +20 (IV). Total: +60 Intellect at max promotion.
Memory Crucible
Assign to Manufacturing Cabin to grant operator EXP material production +20% (β) / +30% (γ)
Undying Flames
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14% (β) / 18% (γ)
Potentials
P1
Heart of Melting Flame
Enhanced Battle Skill multiplier increased to 1.2x, returns 20 SP on hit
+4% Team DMG
Intellect +20, Basic Attack DMG +15%
+9% Team DMG
P3
Fragments from the Past
Combustion duration +50%, Combustion DMG 1.5x
+13% Team DMG
Twilight Energy cost reduced from 300 to 255. Opens new energy breakpoints.
+25% Team DMG
Enhanced basics 1.2x multiplier. Each kill during Twilight extends duration by 1s (max +7s).
+36% Team DMG
Character Analysis
Laevatain's entire kit revolves around building toward burst windows. Her Ultimate costs 300 energy - roughly 3 to 4 times what other operators need - and everything outside of Twilight exists to charge that bar faster. But her Enhanced Battle Skill at 4 Melting Flame stacks is also a massive damage source, dealing huge AoE Heat damage while generating 100+ energy.
The engine that makes this work is Melting Flame. Whenever any controlled operator lands a Final Strike or Finisher near enemies with Heat Infliction, Laevatain absorbs those stacks. At 4 stacks, her Battle Skill transforms into a nuke that forcibly triggers Combustion and refills her energy bar.
Seethe ties the rotation together. It triggers on Combustion or Corrosion, grants another Melting Flame stack, and adds 25-35 energy per enemy hit. Teams that can apply these statuses frequently keep Seethe cycling constantly.
Energy Management
Laevatain's Ultimate Energy regeneration determines what Gear Sets you can use. Understanding energy breakpoints helps decide whether you can sacrifice Ultimate Gain % for more damage.
Energy generation varies with enemy count, team skill usage, and rotation length. Against single enemies, you may need Ultimate Gain gear. Against groups, bonus energy makes it less necessary.
| Ability |
Uses |
Energy |
| Enhanced Battle Skill |
2 |
213 |
| Combo Skill |
2 |
50 |
| Team Battle Skills |
4 |
26 |
| Total |
- |
289 |
| With 12.3% Ultimate Gain |
- |
324.5 |
Without Ultimate Gain, a standard rotation generates 289 energy - just short of 300. With 12.3% Ultimate Gain from gear, you hit 324.5 energy and reach Twilight in 2 rotation cycles. This is why Tide Fall Light Armor is recommended for most players.
Optimizations
Normally Laevatain fits 4 enhanced Basic Attack sequences during Twilight. By dodge-canceling after the first hit of Basic 2 and after Final Strike, you can squeeze in 5 full sequences. Be careful not to cancel Final Strike too early or you won't absorb Heat Infliction stacks.
Verdict: Laevatain excels in both AoE and single-target, putting up insane numbers that make her a top pick for progression and endgame alike. Keep her fed with Heat Infliction, time her burst windows around available targets, and she deletes whatever's in front of her.
Laevatain Build
Skill Priority
1st
Ultimate + Battle Skill M3 both, start with Ult. Main source of damage
2nd
Basic Attack Level to 9. Most Twilight damage comes from enhanced basics
3rd
Combo Skill Level to 6 or 9. Lowest overall damage % contribution
Best Weapons
1
Forgeborn Scathe (Signature)
Best in slot at any potential. Provides Intellect, ATK%, and Heat DMG% alongside a massive Basic Attack DMG increase during Twilight. Since most burst damage comes from enhanced basics, nothing else competes.
2
Umbral Torch (P5)
Battle pass weapon with similar stat spread to Forgeborn. Requires consistent Combustion/Corrosion uptime for its passive to shine. At max potential it approaches signature P0 performance.
3
Umbral Torch (P0)
Even at a single copy, Umbral Torch outperforms most alternatives. The passive synergy with Laevatain's kit matters more than raw stats.
4
Wave Tide (P5)
Most accessible Intellect sword with solid stat bonuses. Use this while pulling for Forgeborn or farming Umbral Torch copies.
Best Gear Sets
Universal Starter Set (No Artificing)
Provides enough Ultimate Gain to reach Twilight comfortably without any artificing investment.
Best starting point for most players. You can safely invest aritficing into any of those gear slots - they will cary you nicely or allow to transition into other sets.
Armor
Tide Fall Light Armor Intellect, Strength, Ultimate Gain
Gloves
Hot Work Gauntlets Intellect, Strength, Heat DMG
Kit 1 & 2
Hot Work Pyrometer Intellect, Battle Skill DMG
Max Damage Set (High Investment)
Full Hot Work + LYNX Slab for maximum damage. Shines in endgame with max artificing.
Requires level 90 Laevatain, level 90 weapon, maxed Intellect from Trust tree, and preferably max artificing on LYNX Slab +% Main Attribute.
Try to cast 2 empowered Battle Skills during each Ultimate window.
Armor
Hot Work Exoskeleton Strength, Agility, Heat DMG
Gloves
Hot Work Gauntlets Intellect, Strength, Heat DMG
Kit 1
Hot Work Pyrometer Intellect, Battle Skill DMG
Kit 2
LYNX Slab Main Attribute %
Endgame Ultimate Efficiency (Full Artificing Required)
Targets 207.7% Ultimate Gain Efficiency for smoother rotations. Daily endgame recommendation.
Every piece must be fully artificed (3/9) on Ultimate Gain.
Don't use this set without full artificing and reaching that breakpoint.
Armor
Tide Fall Light Armor Intellect, Strength, Ultimate Gain
Gloves
Eternal Xiranite Gloves Intellect, Strength, Ultimate Gain
Kit 1 & 2
Redeemer Seal Intellect, Ultimate Gain
Early Progression Gear (Pre-Wuling)
Aburrey's Legacy Set (Purple Tier)
Before you can craft yellow gear or reach Wuling.
Aburrey's Legacy offers solid damage with perfect stat distribution.
3-piece bonus gives +24% Skill DMG and stacking ATK% when casting skills.
Armor
Aburrey Light Armor Intellect, Strength, Ult Gain
Gloves
Mordvolt Insulation Gloves T1 Intellect, Strength, Attack %
Kit 1 & 2
Aburrey Flashlight Intellect, Strength, Ult Gain
Not sure which free 6-star to grab while you farm her gear? Our standard selector guide ranks every operator in the pool.
Laevatain Teams
Laevatain teams are built around one goal: keep her fed with Melting Flame stacks and Ultimate Energy so burst windows stay online as often as possible. Every teammate either applies Heat Infliction for her to absorb, triggers Combustion/Corrosion for Seethe, or provides SP and damage buffs.
Main Team - Universal Picks
This is the standard setup that works for dailies, story content, farming, and most endgame scenarios. Provides consistent Heat application, excellent healing, and smooth rotation cycles. If you're unsure what to run, use this.
Laevatain - Main DPS
Your primary damage dealer. Build Melting Flame stacks by absorbing Heat Infliction from enemies via Final Strike.
At 4 stacks, cast Enhanced Battle Skill to deal massive damage, trigger Combustion, and generate 100+ energy. Once you hit 300 energy, pop Twilight and start the AoE blender.
During Twilight, her enhanced basics apply Heat Infliction on every third hit, allowing you to build stacks for a second Enhanced Battle Skill before the window ends.
Wulfgard - Heat Applicator/SP Positive
Essential for consistent Heat Infliction through his Battle Skill. He can apply two stacks for just 1 SP, making him incredibly efficient.
His signature weapon adds a debuff that benefits the whole team. SP positive - generates more than he spends. P5 is a significant team damage boost.
Important: Don't use his Battle Skill while the enemy has Combustion - it becomes the Enhanced variant that consumes Combustion without applying new Heat Infliction.
Ardelia - Support/Healer - Flex Slot
Best healer in the game and completely free from the Awakening Sign-In event. Her Battle Skill applies Susceptibility - make sure this is active on your main target before Laevatain pops Twilight.
Her signature weapon (Dreams of the Starry Beach, also free from sign-in) adds Arts DMG Taken debuff after consuming Corrosion. Stanza of Memorials is also a great option (sometime better!).
Between healing, Susceptibility application, and Arts debuff, she's the default support choice for almost all content.
Akekuri - AoE Heat Applicator/Buffer - Flex Slot
Critical for this team. Her Ultimate grants Link to Laevatain, which acts as a massive damage multiplier during Twilight.
Use her Ultimate after Laevatain pops Twilight so enhanced basics benefit from Link for the full 15-second duration. Her Battle Skill applies Heat in an area (not single-target like Wulfgard), letting Laevatain absorb multiple stacks per Final Strike when enemies are grouped.
Can hold Thermite Cutter for team-wide ATK buff. As a 4-star, reaching P5 is realistic through normal pulls.
Opening Rotation (Pre-Charged Ults)
Based on optimized rotations, here's the sequence for this team:
Opening Sequence
Laevatain Ultimate → Akekuri Ultimate → Laevatain Battle Skill (Link) → Akekuri Battle Skill → Wulfgard Combo Skill → Laevatain Final Strike (4 Melting Flame) → Laevatain Combo Skill + Battle Skill
After this opening, continue with normal attacks while applying Heat until Twilight ends. Then use Ardelia's Battle Skill and Combo Skill.
Sp Farm / Ult Recharge Rotation
Use Laevatain Normal Attacks and weave in Akekuri Battle Skill into Wulfgard Combo Skill to apply Heat.
Rotation Tips
When prioritizing Battle Skills outside of Twilight, the order is Laevatain > Akekuri > Wulfgard (if Wulfgard's Combo Skill is on cooldown). Each Heat absorbed equals 1 Melting Flame stack.
Laevatain's Battle Skill instantly grants a Melting Flame stack while dealing damage and regenerating Ultimate energy. Her Combo Skill (Seethe) is equally valuable for quick stacks.
When Ardelia's Combo Skill is on cooldown, use Wulfgard's Ultimate to grab more Melting Flame stacks.
Seethe animation can be canceled by dodging or using Ultimate, but don't cancel too fast or the stack won't register.
Coordinate Wulfgard's Combo Skill timing with Akekuri's Battle Skill to apply 2 Heat stacks at once.
Rotations are flexible - adapt to enemy count, cooldowns, and SP availability.
During Twilight
Ensure Ardelia's Susceptibility and Akekuri's Link are active before using Ultimate.
Don't overcap SP. Use Wulfgard Battle Skill to dump SP and build more Heat Infliction, but save 100 SP for Laevatain's own Battle Skill.
At 4 Melting Flame stacks, use Enhanced Battle Skill for massive damage. Use Combo Skill when available too. Both abilities pause the Twilight timer.
Save 4 stacks as Twilight ends to immediately cast Enhanced Battle Skill afterward - this recovers 100+ energy instantly and compresses your next rotation cycle.
Flex Slot Options
The core duo (Laevatain + Wulfgard) handle damage output and Heat generation. The flex slot alternatives below can replace Ardelia or Akekuri depending on content:
Antal - Replaces Ardelia or Akekuri - Flex Slot
Very potent in single-target fights. Buffs both Heat archetypes through Susceptibility and Amp. Low SP cost (still negative SP) means he doesn't compete for resources.
His Battle Skill applies Focus to a single enemy which then suffers both Susceptibility types. Ultimate grants team-wide Amp. Brings some incidental healing.
His Buffs got much weaker after beta, so he's there only for damage maxing and tik-tok clips. Poor F12.
Gilberta - Replaces Ardelia or Akekuri - Flex Slot
Laevatain/Wulfgard/Akekuri/Gilberta is a strong alternative daily team.
Unmatched in AoE scenarios and still very desirable in single-target. Her Battle Skill pulls enemies together, which changes how Laevatain plays - grouped enemies mean more Heat Infliction absorbed per Final Strike, accelerating Melting Flame stacking significantly.
Hard CC through Combo Skill and Ultimate, plus Arts Susceptibility during her Ultimate's stun window. One of the few operators with consistent Nature Infliction, opening Corrosion triggers for Seethe without relying solely on Heat reactions.
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